07.29.07
Another Map Editor update
I’ve posted another version of the MapEdit tool. This should be feature complete and I’ve made it a proper Application Bundle under OS X. Here’s a the quick summary of changes:
- Fixed a rendering bug that prevented Fringe tiles from displaying in the Rendered view.
- Packaged the application with a proper Manifest in the JAR file. You should be able to launch the editor via
java -jar MapEdit.jar - Packaged the application as a proper Mac OS X bundle. Just double-click MapEdit.app.
- Expanded the sample map to show how to use the Fringe layers to simulate overlapping objects
- Added a 16-color version of the tile set for experimentation named
smb16.png
I have not done much with GTE itself for the past few days because I intend to use the MapEdit tool to produce all the level data I need and make sure that it can be read in and displayed on a real GS. The whole “eat your own dogfood” idea. Now that the editor is in a feature-complete state, I can turn my attention to the engine.
That’s all for now!